Band of Brothers: Screaming Eagles – The Battle of Bloody Gulch After Action Report
I just finished a solo play of scenario four, “The Battle of Bloody Gulch” from Band of Brothers: Screaming Eagles. It was a lot of fun and I learned a lot about the game. I’m looking forward to playing more and learning more about the system.
The German plan was to fix most of the 101st in their foxholes while a large force swung around to the west and attacked from that direction. It was slow going for the German flanking force because of the hedge rows, but once they were in position, they were a formidable force.
The American plan was just to try and hang on until the 2nd Armored showed up. If it was necessary, the troops in the foxholes would fall back to the town, which they did start to do in the fourth turn.
In the end, the Germans were just too much for the Americans. The 2nd Armored did arrive, but on the same turn of their arrival, the Germans met their win conditions and the game was over. Thank goodness I wasn’t the US commander for this battle in real life.
Below are some photos of each turn of the game. I took these in the “Recovery stage” after removing the “Used Counters” but before reducing suppression.